
There's also the rarely seen pass-and-play multiplayer option, which lets you set up a custom game among friends and even keep them saved so you can play the same game over time. For solo play, you can create a custom game that either ends after 30 turns or until only one tribe remains. You must be wise with how you spend your resources and position your troops on your turn. Each turn, you collect stars based on the number and size of the cities you control, which you can spend on upgrading your tribe's technology tree, building troops, or collecting resources. The game features simple turn-based gameplay that's quick and easy to pick up and play. This indie game features polygon tribes battling for control of the battle arena. The game lands on the eighth spot on the list of best-selling video game franchises of all time.If you're a fan of the Civilization franchise, you just have to check out The Battle for Polytopia. The Sims now has four installations and has sold over 200 million copies worldwide. These include his physiological needs, needs for safety, for belonging, and for self-actualization. Like a real person, a Sims character act upon their needs. A Sims’ needs in the game are from the Maslow’s Hierarchy of Needs. They establish relationships between other Sims characters in the game. They are biologically and socially "simulated". The simulation for the characters in the game is two-pronged. This is when he added a virtual person to interact with the objects in the house. Yet, the game’s developer Will Wright saw the potential for a life simulation game. The game initially planned to be a building game and architecture simulator. The Sims, which released in 2000, was the first game of its kind. They often feature concepts such as aging and death. A-life games are close simulations of real-world events.

Another term for life simulation games is “A-life games". The player gets to play “god” over a group of people, pets, or other creatures.

Its defining characteristic is gameplay that involves controlling virtual lifeforms. A life simulation game is a sub-genre of simulation games.
